Nightly builds now available
A Phoenix Must Burn » Devlog
Nightly builds are now being automatically deployed to itch, so you can get the latest development version of the game within twenty-four hours of me making the change. This works for all platforms the game currently supports (Windows, macOS, and Linux).
A big note: I had trouble getting Godot to import some assets during this new build, so they had to be removed temporarily. This includes the skybox and most of the UI icons. They’ll be back soon!
Files
a-phoenix-must-burn-windows-nightly.zip 210 MB
Version 3 Jun 01, 2024
a-phoenix-must-burn-linux-nightly.zip 206 MB
Version 3 Jun 01, 2024
a-phoenix-must-burn.zip 226 MB
Version 2 Jun 01, 2024
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A Phoenix Must Burn
A factory game of astronomical scale
Status | Prototype |
Author | Rosa Richter |
Genre | Simulation |
Tags | Godot, Physics, Sci-fi, Space |
More posts
- Progress Report - June 12th, 2024Jun 12, 2024
- Plans for the prototypeJun 08, 2024
- First upload!May 30, 2024
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