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Devlog
A Phoenix Must Burn
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Devlog
Progress Report - June 12th, 2024
June 12, 2024
by
Rosa Richter
My focus has been getting the game to the point where I’d be happy to make this page public. That means that folks must be able to effectively navigate the solar system. So, I have been working on a...
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Plans for the prototype
June 08, 2024
by
Rosa Richter
The best time to change plans is during the prototyping phase. So I changed plans. I’ve gotten pretty comfortable with Godot now, and making a straight-up clone of Space Engineers isn’t an idea th...
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Nightly builds now available
June 01, 2024
by
Rosa Richter
Nightly builds are now being automatically deployed to itch, so you can get the latest development version of the game within twenty-four hours of me making the change. This works for all platforms th...
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First upload!
May 30, 2024
by
Rosa Richter
This marks the first upload of A Phoenix Must Burn, my first game. I’ve had a blast working on this so far. It’s barely a prototype yet, but getting feedback early & often is super important. At t...
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